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star warsar imperial handbook chronicleThis manual includes procedures for maintenance operations, component identification and unit repair. To keep this manual current it is important that it is updated yearly with new model information and specifications. Report this Document Download now Save Save Polaris ATV Service Manual 1996 - 1998 All Models For Later 90 (108) 90 found this document useful (108 votes) 67K views 633 pages Polaris ATV Service Manual 1996 - 1998 All Models Uploaded by MetalAnon Description: A certain knowledge of mechanical theory, tool use, and shop procedures is necessary to perform the service work safely.Since a certain knowledge of mechanical theory, tool use, and shop procedures Cleanline ss of parts a nd tools as well a s the work area All references to left and right side of the vehicle are from the operator s perspective when seated This manual includes procedures for maintenance operations, component identification and unit repair, along with service specifications for 1996-19 98 mod el Polaris ATVs an d Light Utility Vehicle s. The section index tabs enable the user to quickly locate the section desired. Keep this man ual available for reference At the time of publication all information contained However, a ll materials and specifications are subject to change without notice. Comments or suggestions about this manual may Cancel anytime. Share this document Share or Embed Document Sharing Options Share on Facebook, opens a new window Share on Twitter, opens a new window Share on LinkedIn, opens a new window Share with Email, opens mail client Copy Text Related Interests Vehicles Motor Vehicle Manufactured Goods Land Vehicles Automotive Related searches Polaris service manual Footer menu Back to top About About Scribd Press Our blog Join our team. Quick navigation Home Books Audiobooks Documents, active. Report this Document Download now Save Save Polaris Atv Service Manual Repair 1985-1995 All Mo.http://gymostrov.com/gymostrov/userfiles/hyster-service-manuals.xml

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For Later 86 (133) 86 found this document useful (133 votes) 141K views 468 pages Polaris Atv Service Manual Repair 1985-1995 All Models Uploaded by Rodney Langley Full description Save Save Polaris Atv Service Manual Repair 1985-1995 All Mo. For Later 86 86 found this document useful, Mark this document as useful 14 14 found this document not useful, Mark this document as not useful Embed Share Print Download now Jump to Page You are on page 1 of 468 Search inside document Cancel anytime. Share this document Share or Embed Document Sharing Options Share on Facebook, opens a new window Share on Twitter, opens a new window Share on LinkedIn, opens a new window Share with Email, opens mail client Copy Text Related Interests Cylinder (Engine) Transmission (Mechanics) Brake Carburetor Axle Footer menu Back to top About About Scribd Press Our blog Join our team. The company is based in Minnesota, although a portion of their vehicle assemblies are carried out in Mexico. Their first ATV was released to the market in 1985 and was considered to be the first American-made ATV. If you own a Polaris ATV our Haynes repair manuals provide you with a wealth of information for handling services and engine upgrades independently. Each of our Polaris ATV repair manuals are written by experts with qualified experience and packed with all the specifications and how-to guides you need for carrying out your own repairs. If you continue browsing the site, you agree to the use of cookies on this website. See our User Agreement and Privacy Policy.If you continue browsing the site, you agree to the use of cookies on this website. See our Privacy Policy and User Agreement for details.You can change your ad preferences anytime. It is this level of detail, along with hundreds of photos and illustrations, that guide the reader through each service and repair procedure.http://finetest2.com/~finetest/files/hyster-s50-manual.xml Complete download comes in pdf format which can work under all PC based windows operating system and Mac also, All pages are printable. Using this repair manual is an inexpensive way to keep your vehicle working properly. All pages are is great to have1997 POLARIS XPLORER 400L 4X4 Service Repair Workshop Manual. This manual is designed primarily for use by ATV service technicians in a properly equipped shop. Since aIn order to perform theCleanliness of parts and tools as well as the work area is of primary importance. All references to left and right side of the vehicle are from the operator's perspective when seated in a normalThis manual includes procedures for maintenance operations, component identification and unit repair, alongThe section indexIn addition, a table of contents is placed at theKeep this manualTo keep this manual current it is important that it is updated yearly with new model information andAt the time of publication all information contained in this manual was current. However, all materials andComments or suggestions about this manual may be directed to: Polaris Industries Inc., Service Publications. Supervisor, 1225 Highway 169 North, Minneapolis, Minnesota 55441-5078.Printed in U.S.A.Chapter 02.Maintenance. Chapter 03.Engine. Chapter 06.PVT System. Chapter 07.Final Drive. Chapter 08.Transmission. Chapter 09.Brakes. Chapter 10.ElectricalPublications Numbers........................ 1.2 - 1.2a. Service Videos. 1.2a. Paint Codes. 1.4 - 1.4b. Model Specifications, 1996 1.5 - 1.8. Model Specifications, 1997. 1.8a - 1.8d. Model Specifications, 1998. 1.8e - 1.8h. Standard Torque Specifications................ 1.9. Decimal Equivalent Chart..................... 1.10. Conversion Table............................ 1.11. Warranty. 1.13. Service Tips. 1.14. Glossary of Terms. 1.15 - 1.17. Tool Ordering Information., 1.18. Routing Diagrams. 1.19 - 1.24Engine Serial Number Location.http://dev.pb-adcon.de/node/27416 Whenever corresponding about an engine, be sure to refer to the engine model number and serial number. ThisAn additional number isMachine Model Number and Serial Number Location. The machine model number and serial number are im-The machine modelDepending on model, the Se-Transmission 1.0. Number Location. Transmission model and serial numbers are locatedCarburetor 1.0. Number Location. The carburetor 1.0. number is in one of the followingPolaris Industries Inc. 1.1. VIN Location - 1996. VIN Location - 199B-Current. Example. Mod:ffl 13411571. Transmission 1.0. NumbersThe machine model and serial number must be used with any correspondence regarding service or repair.DesignationVehicle Identification Number (1997 and Later Model Years)For Polaris ATVs, this is 4XA Digits 4-9: Vehicle. Descriptor Section. Digits 10-17: Vehicle Indicator Section. Digits 4-8 of the VIN identify the body style, driveThe VIN number and the model number must be used with anyWorld Mfg. ID Vehicle Descriptor Vehicle IdentifierMJdel I. Year Individual Serial No. Powertrain Check Digit Plant No. Vehicle Identification Number I Model Number Key. Body Style Powertrain Engine Emissions Ogtions. Color Option. Year I Letter Identification. The tenth digit of a 17 digit VIN is the model year of the vehicle. Refer to theThe model year is also listed in the model number. The last 4 digits in the model number correspond to digitsMachine Model Number IdentificationHere. Then Get COMPLETEModel Model No. Trail Blazer W967827. Trail Boss W968527. Xplorer 300 W969130. Xpress 300 W969530. Sport W968540. Scrambler 4x4 W967840. Xpress 400 W969540. Xplorer 400 W969140. Sportsman 4x4 W968040Magnum 2x4 W967544. Magnum 4x4 W968144. Magnum 6x6 W968744. Sportsman 500 W969244Model Model No. Trail Blazer W97BA25C. Trail Boss W97AA25C. Xplorer 300 W97CC28C. Xpress 300 W97CA28C. Sport 400 W97BA38C. Scrambler 4x4 W97BC38C. Xpress 400 W97CA38C. Xplorer 400 W97CC38C. Sportsman 4x4 W97AC38CMagnum 2x4 W97AA42A. Magnum 4x4 W97AC42A. Magnum 6x6 W97AE42A. Sportsman 500 W97CH50A. Xplorer 500 W97CD50A. Scrambler 500 W97BC50A. Polaris Industries Inc. Owner's Manual PNParts Manual PN 1996 Parts Micro. Fiche Set PNFiche Set PNModel Model No. Trail Boss W98AA25C. Trail Blazer W98BA25C. Xpress 300 W98CA28C. Xplorer 300 W98CC28C. Sport 400 W98BA38C. Scrambler 400 W98BC38C. Xplorer 400 W98CC38C. Magnum 2x4 W98AA42A. Magnum 4x4 W98AC42A. Scrambler 500 W98BC50A. Big Boss 500 6x6 W98AE50AManualOwner's Parts Parts. Manual Manual Microfiche. SupplementIgnition System Diagnostics 9913533 Describes all current Polaris ignition systems. ProvidesCharging System Diagnostics 9913278 Describes all current Polaris charging systems. Provides work-Polaris Variable Transmissions 9913987 Theory, disassembly, assembly and troubleshooting of theFuels and Fuel Delivery 9914393 Describes fuel properties including octane and vapor pres-ATV-94-0B 1995 Scrambler - Oil line may contact exhaust head pipe. ATV-94-09 1994400 ATVs and 1995 Xplorer, Sportsman, and 400 6X6 - Poor fuel economy and hesitationAll 1995 Models - Transmission lubricant expelled through vent line. All 1995 Models (exc. Scrambler, Xplorer, 6x6 - Aux.All 1995 All Wheel Drive Models - Faulty Gear Selector SwitchesAI! 1996 - Synthetic Chaincase Lubricant Recommended for all 1996 ModelsType Notes. Information Moisture May Freeze In Oil Tank Vent Line. Service Engine Overheating. Information Hose Clamp May Contact Fuel Filter. Service Cooling Fan Motor May Be Damaged By Water. Service Flag Mount Not Functional. Information Poor Seat Fit. Information Loose Rear Drive Shaft Retaining Bolts. Service Oil Tank Vent Hose Routing. Information Plow Blade Mounting Kit Applications. Service Water Leaks at Inner PVT Cover. Information Synthetic Chaincase Lubricant Recommended. Information Exhaust Muffler Restriction. Service Brake Une Retention Strap May Be Missing. Information Water May Freeze In Oil Pump Housing. Information Incorrect Jetting Chart In Owners Manual. Service Brake Line Retention Strap May Be Missing. Service Loose Headlight Mounting Screws. Service Revised Oil Pump Adjustment Procedure. Service Loose Headlight Mounting ScrewsAll 1997 Models. Sportsman 500. Xplorer 500. Scrambler 500. Magnum 6x6. Magnum 4x4. Magnum 2x4. Big Boss 6x6 400L. Sportsman 400L. Xplorer 400L. Xpress 400L. Scrambler 400L. Sport 400L. Xplorer 300. Xpress 300. Trail Blazer ES. Trail Boss 250All 1998 Models. Big Boss 500 6x6. Xplorer 400. Scrambler 400. Sport 400. Trail Blazer. Trail BossService Loose Pins And Locking Hub For Rear Disc Brake. Revised Serial Number Range For ATV-97-02. Service Pressure Relief Slit Missing From Oil Tank Vent Line. Service Rear Brake Noise. Service Loose Pins And Locking Hub For Rear Disc Brake. Service Brake Line May Contact CV Boot Or Clamp. Service Fuel Tank Vent Line Routing. Type NotesNow customize the name of a clipboard to store your clips. Our library is the biggest of these that have literally hundreds of thousands of different products represented. I get my most wanted eBook Many thanks If there is a survey it only takes 5 minutes, try any survey which works for you. Join our Forum! Registration is fast and you can even login with social network accounts to sync your profiles and content.Most the manuals listed below are on the server and there may be some on the server that's not on the list. Scroll to the bottom of this post to get the link.I am new here and I am looking for service manual for a 1992 Big Boss 6x6 ATV. I see it in your listing but cannot find the link for download. Many thanks and enjoy your day !I uploaded it to the Polaris section in DownloadsAnd thank you very much for the link to the service manual on the below mentioned quad. Can you send me the link for the owners manual, too? please A link to it would be greatly appreciated. I have already tried Polaris for downloadable documents and seemed to only be able to get sales booklets. Am I assuming incorrectly. Wont be the first time, I have been wrong. Sorry to have been a bother. I just did not see the 2002 included in the list. You are awsome. Thank you again Thanks for sharing these. I found the parts manual ok, Thanks.Trying to get it running for my boys. Any tips you have will be appreciated. Thanks If you have an account, sign in now to post with your account.Paste as plain text instead Display as a link instead Clear editor Upload or insert images from URL.Looking for Polaris ATV VIN (Vehicle Identification Number) Number Decoders. Once you find your ATV VIN number off the tag on your Polaris ATV, you can go to all kinds of websites that have VIN Decoders available. The best ones are backed by the Polaris ATV manufacturer, however there are plenty of aftermarket Polaris ATV VIN Decoder websites on the web. This topic will stay pinned and if you find any to add, please do it with a reply. Friday evening went riding, rode for a good hour or so everything was fine. I went to take a short ride to the restroom (less than 100 yds away) and all of the sudden everything flickered and then just died out. Accompanying the problem I noticed the killswitch completely locked up. Once daylight hit took the killswitch apart to find it had shorted out and melted the plastic inside. Has anyone else had anything similar to this and if so what did you do to fix the situation. I have a new killswitch on the way to replace the obvious problem but was wondering could there be a bigger issue at hand. We tested with a voltage meter to make sure everything was still getting power from the battery and as far as we could tell it was.So here's a topic for anything goes forum and to get a way from the china virus stuff.lol. Has anyone been noticing the small drips of news about ufos and the government confirming. President Obama has an interesting late night segment. How warm and fuzzy do you feel when an ex-gov official confirms objects in the sky they can't explain.So my reverse went I pulled the black wire the pulled a few more now I’m able to start easily but no drive or reverse!!!! Help please! Here is a picture. Also my husband kinda caught the bottom black box on fire a for a second. Good god if I even had a picture of what it should look like that would help.:-( so sad.I have a Polaris Magnum that is having issues. After returning to the farm after being away from knee surgery, I found my Magnum unwilling to start. I replaced the spark plug, no luck starting. Moved on to the ignition coil thinking that maybe that was an issue since it looked in rough shape. Both are clean so that isn't the problem. Now I am getting absolutely no spark when I try to start it. What else could be possible issues. CDI module, stator or solenoid issue. I really need this thing running, I use it to carry feed out to my birds so I don't have to carry feed. I have a 2018 Sportsman 450 HO and from time-to-time I hear what sounds like exhaust noise through the cowl near the gas tank. Could it be an exhaust leak or am I hearing something vibrating?Bought a 2nd hand 2017 polaris sportsman 450 with 12000 hours recently and have done a lot of maintenance including a new 18 amp batteryHaving expected to find a 4 valve head i took the valve cover off and found a single ohc with its 2 buckets. At first dissapointed, i realizedThe decompressor ball was missing in the camshaft, with the lever and springIn my experience a decompressor is only needed for a manual starter.I am new here and I am looking for service manual for a 1992 Big Boss 6x6 ATV. Many thanks and enjoy your day !I uploaded it to the Polaris section in Downloads.Total War: Rome 2 - Beginner's Guide by Dark Side Total War: Rome 2 - Guide to Guides by Kurkistan Total War: Shogun 2 - Dark Side's Economy Guide Total War: Shogun 2 - Guide to Guides Alea iacta est - The die is cast Flag Public Order is a Province-wide effect. All settlements you own in a single province will have the same exact happiness level. To see the current Public Order and its effects, select and province and take a look at the box that opens in the corner on the left side. At the top you will see a mask icon (Green icon with a smiling face if positive, red icon with a snarling face if negative) and a two numbers to its right, the second is between parenthesis. The first of those numbers is the current level of Public order. The number between the parenthesis is the value that will be added to your current level of Public order on the next turn. Items in Green affect you positively, while those in red do the opposite. At the bottom of the box you will see an icon with a mask on it. Hovering your mouse pointer over that icon will give you the total effects of the current level of Public Order. Besides the effects on taxes and growth, reaching a Public Order value of -100 will trigger a rebellion in that province and an army will show up that might take over your settlements if it grows strong enough and your defenses are meager. Therefore it is essential to deal of Unrest as soon as possible to prevent such triggers (unless you want to, more on that later) 3.2. Contributing Factors The first step with dealing with Unrest is to first analyze the Contributing Factors.Positive for Easy and Normal levels. Decrements each turn till it reaches 0 Standing anywhere in the province will not help, the armies have to camp inside the settlements themselves. This value stacks if you occupy multiple settlements in a single province. The rebel army grows per turn by 4 units till it reaches 20 units after 20 turns. Defeating the rebellion removes this effect And not all temples are equal. Some temples give minimal increase in happiness at the expense of other benefits (increase to experience, morale, wealth, cultural conversion, etc), and usually each faction has a Deity that gives double or more happiness than any other temple at the same Tier. For the Romans that deity is Nymphs. So build a temple that aids the specialty of that province (for example a deity that increases Agricultural Wealth in a Farm-based province) and all of your other temples in the province should be for the deity that gives the most happiness. The Public Forum and its Entertainment upgrade line increases happiness. For the Roman faction that line is the Gladiator Line. Never exceed Normal, and try to be at Minimal and Low levels if you can afford it as it affects Public Order greatly. Researching the appropriate technologies from the Civic branch can help with faction-wide effects. They might seem small but once you consider that they affect all of your provinces you will see how precious those techs are. Armies standing guard in your settlements gives additional security and happiness (or fear) that increases the Public Order in the province. Always try to have your armies inside settlements when they are not actively fighting and besieging. This will result in a complete stack by turn 5. 3.4. Controlling Unrest Some unrest factors cannot be avoided like the Provincial Instability factor. Others can be kept to a minimum. The worst factor is Squalor that you get from upgrading most building types starting at tier 3 and higher. This can increase very quickly as most such buildings give -12 to Order at tiers 4 and 5. This is exactly the same scenario that I have described with Food Surplus and the solution is the same. And you should be smart about this by specializing your settlements (food production, military production, wealth production, research production, etc) or balancing them. The same strategies discussed for maintaining Food Surplus applies here, but taking into consideration Public Order instead of Food. Most buildings give most benefits at tier 3. Very few buildings give a huge trade off in their favor when upgrading to tier 4. I have given the example of the Farming chain buildings. Upgrading to tier 4 gives 6 additional food at the cost of 8 additional points to unrest per turn. I have given a breakdown of the math and it doesn't look good. Unless your settlement is specializing into Agricutlure, you are most probably better off leaving the farm at tier 3. This is not a rule, but you should always strike a balance between food and happiness. And you don't need tier 4 everything everywhere. The key is to define what you ready NEED, and upgrade only those buildings to Tier 4. Not taking slaves during battles and not choosing to loot when occupying a settlement will net you 0 slaves and 0 unrest from slaves. This reduces your total income and diplomatic standing of course, but it is a trade off and use the enslaving option wisely. Too many slaves will trigger Slave revolts. There are two ways to tackle unrest from Cultural Differences. Increase the level of your culture in a province by converting the temples to your own faction, and select the temples that gives extra to convergence (Romans have Jupiter Temple line for this). Characters and agents get traits that affect their cultural conversion rate, so keep an eye of those. This can be only used against enemy settlements, not yours. While this doesn't affect the conversion rate, it affects how negative is the presence of foreign culture. This factor is huge especially with cultures extremely divergent to yours. Last but not least, you can expand slowly. If you take 4 settlements from the same province that is an automatic -100 to Public Order on the next turn due to conquest. But if you take settlement 1, wait till province happiness increases, take settlement 2, wait till province happiness increases, etc then you will never have such a severe effect from the conquest penalty. 3.5. Rebellion vs Slave Revolt (coming soon) 3.6. Triggering Rebellions for Subjugation A rebellion will trigger when Public Order reaches -100 in the province. Why would any sane person want to trigger a rebellion on purpose. To subjugate it later of course!!! That twisted logic is needed to fight corruption (discussed under taxes and corruption). In my first campaign, the Seleucids have expanded greatly and had over 15 settlements under their control. And each time I defeated one of their settlements I never had the option to Subjugate as the current owner (Seleucids) is still existing. This meant that my corruption levels started to skyrocket and I didn't want to paint the map red with my faction's color. Romans were known for assimilation and that's how I wanted to play the game. So the solution was simple. I let the province rebel, remove any army from nearby and lose the defense battle when the rebels attack the settlement. Once they win and a new nation arises, I would rush my armies and crush them into subjugation. A new client state instead of occupying. Total War: Rome 2 - Beginner's Guide by Dark Side Total War: Rome 2 - Guide to Guides by Kurkistan Total War: Shogun 2 - Dark Side's Economy Guide Total War: Shogun 2 - Guide to Guides Alea iacta est - The die is cast Flag Keep your tax level on Normal in the first 30-50 turns when your income is limited and your Empire's size is limited. Any more and your stunt the growth of your settlements. Once you start expanding and need your armies on the frontiers away from your Empire's center, you will be building lvl3 and lvl4 of your buildings which will increase disorder. Unrest will be a huge issue while income should be improving. After turn 30-50, you should have a comfortable cushion for emergencies. If not, then you are over recruiting. The rest should be spent on building, recruitment, agents actions, etc. - Always occupy settlements that have a Wonder (faction-wide effects are rare and awesome) - Always occupy settlements that have trade resources (listed above) as they boost trade considerably. - Try to occupy all settlements in a single province. This allows for synergy between the different settlements (stacking Wealth effect, stacking happiness effects, etc). The same applies to sea regions. - Subjugate if it is an option and the above 3 scenarios are not possible. This will help you control corruption level modifier - Specialize your provinces. Synergise with Edicts if possible - Keep your populace happy. Build the temple that gives the maximum public order as much as possible (highest public order to cost ratio). Build Gladiator arenas. - Use Agent's special stances to increase happiness and conversion to your culture. - Understand your temples. They vary quite a bit between factions. Build the proper temple(s) in the proper - Exempt troubling provinces from taxes especially if they have low income and food surplus levels - Use your Edicts. - Keep an eye on slaves. Too few slaves is bad to the economy and too many is bad to Public Order. - You can change the type of building without destroying it. If you have a fishing port in a province where you need a dock yard instead, select to convert the fishing port to a dock yard of the same level. Saves you money and time. Same applies to any plot type that have multiple options. Buildings of other cultures (settlement center, barracks, docks) DO NOT generate town watch forces for protecting your new settlements. Converting those buildings to your culture fills out the ranks. - Taking a settlement not of your own culture will incur a cultural penalty that might be huge. Build temples and buildings that spreads your culture's influence. Military - You don't need multiple barracks in a single province. Destroy one if you get more than one by occupying new regions. - You don't need a barracks in every province. I have three provinces for recruitment (center, and one on each frontier). The further from land they are the higher the chance they will suffer attrition. - Understand, Use and Abuse your stances. A forced march, although it might cost you 25 of your army's morale, might tip the defense battle of an important settlement that's undefended. Raiding while in enemy's territory might replenish all loses from attrition. Even in your regions you can suffer from attrition if in an extreme climate zone. Stay on the Roads to prevent that. Standing next to roads will not reduce attrition, you have to be on them. The image above doesn't show the mouse pointer so I added red dots to show where I was pointing. As you can see, if I order my army to march next to the read (left hand side), I get a warning about attrition (And the not-showing mouse pointer will have a skull next to it). If I order my army to march ONTO the road (right hand side) then I won't suffer attrition (no skull next to mouse pointer - not shown) - Stay in friendly or better yet your own provinces to replenish faster. - Navies replenish faster when in ports. - You don't need a navy to cross bodies of water. This is extremely helpful on Auto-resolve battles as numerical and quality superiority might mean you lose tens only. - Recruit mercenaries on the same turn you plan on forcing a battle, and disband them on the same turn. This way you don't have to pay for upkeep while boosting your forces considerably. Keep a skeleton army with a few or no soldiers. Hire mercenaries whenever a region is about to rebel or about to be invaded. This way you don't have to pay for upkeep for regular soldiers - Have Attack and Support Armies. Attack armies are used to win over settlements and crush enemy armies. These legions will contain your most expensive and most experienced units. Support Armies are what follows in the wake of your Attack armies. They stay in newly conquered settlements to boost Public Order and deal with rebellions and counter attacks. Those will have numerous but low quality armies as count is what counts towards Public Order. - Commander - Force - Agent Effects So you have an army with a rank 6 General with 3 auto traits, a household follower and 6 traits that you upgraded. And your army is a level 5 legion with 5 Military Traditions researched. And above all that you have an agent accompanying your Army. Not to mention you have Wonders and technologies affecting your army stats. Where are all of those numbers and effects? Easy. When you select an army, look at the left bottom corner. Under the General's image you have 3 icons reflecting Commander, Force and Agent (if the last exist) Hover you mouse above each to know what your effects are. Morale, extra armor, upkeep discounts, etc. All effects from all sources are shown here. Agents - Understand your agents: Spies counter Dignitaries Dignitaries counter Champions Champions counter Spies Specialize your agents. A spy that is taking the poison route should not invest in blades - Agents have stances Dignitaries have Administration Spies have Counter-Intelligence Champions have Military Fervor. - Use your agents. The 300-600 cost of doing an action is worth it if it means that the enemy agent can't hinder your army. - USE YOUR CHAMPIONS.A champion will give experience to all units, while boosting your general's abilities, and countering enemy's agents actions. Get them the upgrades that allows for more experience per turn when offered. I have 6 Legions that are all on level 9 experience (3 golden chevrons) because of Champions. Do you know what a Praetorian unit with 3 Gold Chevrons can do. In the image above, you can see the attached champion at the far right.